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- Wargaming Podcasts (redux)
- MUST READ! Changing DoD’s Analysis Paradigm – The Science of War Gaming and Combat/Campaign Simulation by Dr. John Hanley
- Wargaming and Innovation part II
- Wargaming and Technology Innovation
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Author Archives: Paul Vebber
MUST READ! Changing DoD’s Analysis Paradigm – The Science of War Gaming and Combat/Campaign Simulation by Dr. John Hanley
There are times when the right person, who has been at the right places, puts that experience together and says something really important that “speaks truth to power” as they say. Dr. John Hanley’s piece in the new Naval War … Continue reading
Posted in Strategy and Policy
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Wargaming and Innovation part II
I ended part I with the slide above showing how various types of games make up the spectrum between Experimentation and Analysis. Where these games are cooperative and have players working together to solve a problem, or what in many … Continue reading
Wargaming and Technology Innovation
Connections UK was a tremendous experience this year. Being part of one of the panels was particularly enjoyable. Thanks to Graham Longley-Brown and Dr. Stephen Downes-Martin for including me as a presenter and panel member! I guess it pays to … Continue reading
Posted in Connections conference, Technology
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Connections UK AAR
I was privileged to participate as a panelist on “Wargaming for Innovation” this past week at King’s College in London. A wonderful set of AAR’s on the “Civil War in Binni” mega-game and the full conference are available on Rex … Continue reading
Battle of Jutland Centennial #2
The Naval War College put on the truly historical Jutland game – using a version of the actual 1916 war College rules. Over at the Naval Undersea Warfare Center, as the kickoff game in our Historic Naval Battles series, we … Continue reading
Posted in Community Development, Educational, History
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The Battle to Teach Wargaming
In a War on the Rocks piece a couple of weeks ago Dr. Jim Lacy recounts the travails and successes of using wargaming as a teaching tool in his Marine Corps War College classes. It caused a bit of a dust up … Continue reading
Posted in Community Development, Game Implementation
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Connections Wargaming Conference Panel Announcements
Dr. Stephen Downes-Martin has put out a request for panel members for the panel he is chairing with Dr. David Banks. Rex Brynan has posted the announcement here at PaxSims. The announcement for the panel I am chairing is below: Wargames as … Continue reading
Posted in Connections conference
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A Wargamer, an Analyst and a Warfighter walk into a bar.
The MORS Special Meeting on Professional Gaming last week was quite interesting. Rex Brynan posted some great reporting at PAXSims. One of the undercurrents that flowed through the event was what some would call a misunderstanding, others something ranging from ignorance … Continue reading
Posted in Analysis, Design, General Games
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MORS Wargaming Community of Practice Brown Bag – Fleet Battle School
I gave a presentation on Thursday to discuss the customization and “mod-ability” of the game. This covered: The database editor to create new weapons and platforms, fbdata The OOB editor to create force structures, fbobe The Chart Editor to create maps, with … Continue reading
Posted in Design, Game Implementation
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A2ADventure Update
The Game Lab at this years Connections Conference examined my “A2ADventure” game – a fairly abstract game of operational naval combat in an “Anti-Access, Area Denial” context. There was a lot of great feedback that I have attempted to incorporate … Continue reading
Posted in Design, Game Implementation
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