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Category Archives: I was too lazy to categorize this post
Connections Online 2021
Chris’s AAR at PaxSims https://paxsims.wordpress.com/2021/04/18/connections-online-2021-after-action-review/ Archive page with all YouTube links & event details https://www.armchairdragoons.com/co21/ AAR from the Armchair Dragoons Continued discussions in the ACD forum https://www.armchairdragoons.com/forum/index.php?topic=3155
Wargaming Podcasts (redux)
So the last post on here was 2-1/2 years ago, and plenty has happened since then, including the shuttering of The GrogCast. When I left GrogHeads, there was no one there to keep it going, so even the feed is … Continue reading
Wargaming and Innovation part II
I ended part I with the slide above showing how various types of games make up the spectrum between Experimentation and Analysis. Where these games are cooperative and have players working together to solve a problem, or what in many … Continue reading
Wargaming the Centennial of the Battle of Jutland
This was sent out Wednesday on the Society of Daisy yahoo group (bunch of older recreational wargamers more into imagi-nations…). IIRC, the original tile floor was in the building next to the ENEWS site, was covered with picnic tables and … Continue reading
Connections North
Connections North, a one day mini-conference on professional wargaming, will be held in Ottawa on Monday, 22 February 2016. Additional details can be found at PAXsims.
Connections Keynote Speaker Alert!
We have officially confirmed the Chief of Staff to the Deputy Secretary of Defense, Dr. Zachery “Zech” Mears will be our lead keynote speaker next week at the Connections Conference. Dr. Zachary Mears is Chief of Staff and Senior Advisor … Continue reading
Fleet Battle School
The CNO’s Rapid Innovation Cell (CRIC) was interested in creating a wargame which would be accessible to a wide audience and allow for experimentation with new approaches and technologies (and how those affected decisions in the operational naval war). The … Continue reading
When is spying on your competition’s customers…
…spying on your competition? http://www.fastcompany.com/3030772/how-samsung-used-social-media-to-hack-the-iphone?partner Part of Samsung’s defense against the suit Apple brought against them for patent infringement dealt with how they got the information about certain aspects of the “user-experience” people were having with their iPhones. Apple tried … Continue reading
Are we in a “Golden Age of Boardgaming”
http://www.globaltoynews.com/2014/05/golden-age-of-games.html An interesting article by an “industry insider” that covers the Chicago Toy and Game Fair – the CES for the Hasbros and Mattels of the world. It has some interesting stats that indeed indicate if we are not in a “Golden … Continue reading
The Fleet Power Project
A big part of my absence – for WAAAY longer than I intended – has been work on an operational maritime wargame system. OK, AND I’ve played way to much Civ V and Legendary Heroes… I’ve dabbled with an operational level maritime game since my … Continue reading
Posted in Design, Game Implementation, I was too lazy to categorize this post
Tagged Developer Notes
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