Author Archives: Brant

About Brant

Brant is a game designer, writer, and contractor with Harnessed Electrons with over a decade of uniform time, and over 20 years of game design experience in RPGs, tabletop wargames, and professional training sims. He's part of the brain trust behind

Connections Online 2021

Chris’s AAR at PaxSims Archive page with all YouTube links & event details AAR from the Armchair Dragoons  Continued discussions in the ACD forum

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Dragoons Assembly 2020 convention

Hi folks.  With the loss of Origins, WBC, Historicon, Adepticon, and so many other conventions this summer, we’re holding our own virtual game convention. If anyone’s interested in getting involved, please feel free to drop me a line.  Thanks!

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Wargaming Podcasts (redux)

So the last post on here was 2-1/2 years ago, and plenty has happened since then, including the shuttering of The GrogCast.  When I left GrogHeads, there was no one there to keep it going, so even the feed is … Continue reading

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GrogHeads Reviews Zones of Control: Perspectives on Wargaming

GrogHeads Reviews Zones of Control: Perspectives on Wargaming excerpt “Do you need to buy this book?” is the ultimate question.  Unless you’re a single-track wargamer, who eats, sleeps, breathes, and lives & dies with one type of game – tabletop … Continue reading

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Looking for Research Papers

If you’ve got folks (or have your own) research papers that examine gamers, gaming, etc from any sort of social science, ethnographic, or sociological perspective, we’d love to see them.  There are all sorts of them out there where students … Continue reading

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Foreign Policy “Article” on History of Wargaming

It’s amazing how this guy manages to miss so many things that we would’ve considered “major” developments in the history of wargaming… Foreign Policy magazine website So I’m curious… what events would you guys say should’ve been on this list?

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Adjudication and Game Development

I’m curious what folks might list as some of the key skills / knowledge you would expect someone to have for developing and running an applied strategy/war game. Obviously you’re going to need some knowledge of adjudication to provide meaningful … Continue reading

Posted in Adjudication, Planning and Execution | 6 Comments