In case you missed it…more from Michael Peck

This time in Foreign Policy The Persian Incursion

The result is a recurring gig for Michael to post about gaming at Foreign Policy mag. Congrats to Micheal and to FP mag for giving serious gaming some love…

The article talks about Larry Bond and Chris Carlson’s new game from Clash of Arms “Persian incursion”. i won’t steal any of Mike’s thunder regarding the article, but think it’s interesting that the comments about the article interestingly run the gamut from ‘War is not a game” chidings to “How realistic can it be” on the one hand, to some far more interesting discussions of effects of a bombing campaign and whether a successful strike would lead, in the lang run, to more or less safety for Israel.

Time magazine has an an interesting opinion piece
by an Iranian-American journalist (author of “Lipstick Jihad”) on the manner in which Iran’s nuclear program has become closely associated with regain national freedom of action, even among reformers.

The discussion take on additional interest in the wake of an Explosion at Iranian missiles base that claimed the life of one of Iran’s top rocket scientists. Speculation abounds that this was not the accident Iran claims it was, but the result of sabotage.

In the wake of Stuxnet and this incident, could a “slow roll” be more effective and less overt than airstrikes? If so how do you game that outside of a “dicing for Black Swans” contest?

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About Paul Vebber

"If you read about something, you have learned about it. If you can teach something, you have mastered it. Designing a useful game about something however, requires developing a deep understanding of how it relates to other things."
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