Category Archives: Game Implementation

Discussion of how you “do gaming”.

Peter Perla discussion at NWC on “next generation wargaming”

This recollection is just that, one of those “stream of consciousnesses” things. I tried to listen and think hard about what was being said, not take copious notes, so if you were there, it is not meant to be a … Continue reading

Posted in Game Implementation | 2 Comments

Economist article on new low-end warfare models

This article in the Economist discusses 6 models. I cut and paste from the article the following summaries: SCARE, the Spatio-Cultural Abductive Reasoning Engine, developed at the United States Military Academy at West Point by a team led by Major … Continue reading

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Ben Kohlmann on Wargaming

Many of you may have seen Lt Ben Kohlmann’s post on Small Wars Journal, and the wide variety of discussions it sparked. Ben’s Blog: Disruptive Thinkers has some excellent posts, most recently some thoughts on wargaming. The following I found … Continue reading

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War gaming numbered plans

There is a proposal on the table to include Wargaming numbered plans as a topic at this year’s Connections conference. Given that the numbered plans are (highly) classified, how might one usefully discuss war gaming numbered plans at the unclassified … Continue reading

Posted in Game Implementation | Tagged | 5 Comments

Using the Engel matrix game construct in a seminar game

The week of April 2nd, I was part of a team that conducted a seminar game using a derivative of the Engel matrix game construct. The game the ‘customer’ (NUWC’s analysis department) wanted had a bit of a twist: if … Continue reading

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“Live Blog” of CASL roundtable at Grog News

Brant Guillory over at GrogNews gives a running account of the excellent presentations given by Mike Markowitz and Joe Saur. If you have not checked out GrogNews, Brandt does a great job over there! (and its on our link list … Continue reading

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What do gamers need?

I want to pull out an insightful comment that was made on my previous post, because it touch on a lot of the issues that both started this blog, and the speaker series that Dr. Perla’s remarks were part of.  In … Continue reading

Posted in Game Implementation | 2 Comments

CASL Lectures on Strategic Gaming – Way of the Wargamer

CASL Lectures on Strategic Gaming

We hope you enjoyour first lecture, Peter Perla’s “Way of the Wargaming”.  Information about the series is also availible on the website.

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Posted in Community Development, Design, Educational, Professionalization | 2 Comments

Great review of Sabin’s latest book

PAXsims has a nice review of Phillip Sabins “Simulating War”. I have it on order.

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Game design process – time element

I received an email from a collegue asking about how long it should take to do a game design. An analysis he was involved in made a remark that a given project had take only 2 months when the “normal … Continue reading

Posted in Design | 5 Comments